If you’re here, you are wondering which
composition you can use to win a match. Technically, there is no set answer to
that question, as there are numerous variations that can lead you to victory.
Be that as it may, the game’s meta is
very dynamic, and this makes for an exciting situation. Still, it’s all about
leveling up so you can gain access to the higher cost units quicker to put
yourself in an advantageous position. The fact is that some comps do this
better than others. If that wasn’t the case, why would tier lists be a thing
that anyone cares about? Check out these compositions below that are currently
hailed as the very best.
Rebels
If you’re going in the direction of the
rebels, then your best assets include units, such as Ganglplank, Jinx, Yasuo,
Malphite, Zed, Ezreal, and Aurelion Sol. When rebel units get going and get
access to buffs, such as Demolitionist, things can get rough for your
opponents.
Jinx as a carry is crucial to your plan
here, and Last Whisper or a Red Buff can work wonders in your favor. Aurelion
Sol and Gangplank both fall under the five-cost category, so you must play
smart to get to the point where you can access them.
The rebel buff doesn’t take too long to
get, and at level six, you get the full synergy bonus. Gangplank is your ace in
the hole once he gets to let loose, so Guardian Angel is great for him. Ensure
he’s in your frontline with a group of melee units, and you should be good to
go!
Astro Snipers
While various patches led to some
adjustments, this comp remains relatively high on the food chain. The idea here
is to use Teemo and Jhin for their sniper prowess that combines magic and
attack damage.
Early on, the best thing is for you to
have two snipers working with two frontline units. Caitlyn and Ashe work best
here, but if you can find Jhin or Teemo early, that’s even better. The ideal
situation is to be running four snipers or two snipers who are supported by
frontline or mystic units. Of course, this depends on the units you find.
Plan your carries in a way that feeds
into Jhin and Teemo’s synergy with magic and attack damage items. Also, an
early Brad is good, since Astro is an asset to the team.
Cybernetics
This meta is another solid composition,
but it highly depends on your ability to use your items well among the
Cybernetics. Your key players here are Vayne, Ekko, Leona, Vi, Fiora, and
Irelia.
Cybernetics excel with single items, so Cloak,
Belt, or Tear work wonders on units, such as Fiora or Leona. Remember that
these items build well into Ionic Spark or Redemption.
Lucian is a mid-game asset, and Red Buff
is an optimal choice for him, as you hope to find Vayne or Irelia. Note that if
you don’t have the six Cybernetics, you can use a Blademaster or Sniper in the
interim. Note that your snipers should be as far from the enemy as possible.
Once you find Vayne, he becomes your
mid-game carry. If you found Ekko, he and Irelia can be your secondary carries.