True
to the ever-evolving nature of its publisher, Teamfight Tactics continues to
grow and grow every month. The most recent iteration of this is the galaxies
mechanic.
It
is something of a unique addition to the game that is hit or miss, depending on
the type of player you ask.
Essentially,
it introduces the chance of a random modifier being introduced to the match.
While this can keep the game fun and refreshing, it can also add another
element of luck to the game, which is something that a lot of competitive
players revile.
As
it stands, there are seven galaxies, which is to say there are seven modifiers,
that can be applied to your game at random. Each galaxy has its own percent
chance of popping up, with some more likely than others.
The
game isn’t going to give you some pop-up notification when you do have a galaxy
modifier active. Instead, you have to check every match for yourself.
In
the top left corner of your screen, next to the stage, there is an icon that
you can hover over. This is what galaxy is active, each with its own unique
profile image. If there is no galaxy active, then there isn’t going to be any
icon visible.
TFT
– What Galaxies are There?
As
we mentioned, there are seven galaxies currently in the game as of August 2020,
although it’s likely that more are going to be added in overtime.
The
Neekoverse galaxy gives every player in the match two Neeko’s help on their
bench. For those unfamiliar with the ability, you can use it on a champion, and
it’s going to pull a one-star copy of it onto the bench.
The
Lilac Nebula modifier is simple. When you load up the game, instead of the
typical carousel, it’s going to be full of four-cost units.
When
this galaxy is active, all little legends become larger and have plus 25
health.
The
trade sector gives each player a free re-roll every round. This is going
to save you a surprising amount of gold, giving you a lot more wiggle room to
work with.
The
superdense galaxy modifier gives you a free force of nature at level five,
which allows you to fill out your composition more quickly.
This
galaxy gives every player two random completed objects at the start of the
game. The object that each player receives is the same, to not make it unfair.
All this does is give the game an early power spike, which everyone still on
the same level playing field.
In
this modifier, all minions and monsters drop a loot orb, which drastically
speeds up the gameplay.
The
star cluster galaxy is going to give you higher valued units on the carousel.
The
little little legends galaxy makes all of your little legends smaller, faster,
and limits their health to just 85.
In
this final galaxy, champions can only equip two items.
Conclusion
Now, with each TFT galaxy explained, it may be easier for players to
understand the differences and the bonuses that come with each level. However,
we only scratched the surface of what is possible in each of the galaxies.